Sunday, January 27, 2013

Other rumblings in the indie development scene

I've been picked up as a programmer for an old-school action RPG that some of you may have heard of, it's been pitched around various twitter/tumblr feeds for the last few months:

The team has some awesome talent involved, check out the trailer through the link for more!

(Work will still continue on this project, no worries)

Thursday, January 24, 2013

Meet the Cast: Episode 1

Meet Nero:
Half of the two-person team that take us through the game's storyline, and one of the playable options.  I wanted to post both of the playable characters as a pair, but her cohort is still half-finished, and since I made mention of the fact that I'd have some art to show people, I'll just leave her solo for now.

What she's wearing is part of the standard-issue gear for all new employees of the RATE (Resource Acquisition & Territorial Expansion) program, the meal ticket that brings both of our heroes to the shores of the game's home planet.  If you're familiar with US history, it's similar to the deals handed out to homesteaders that pushed westward from the Mississippi, only...in space.

Stay tuned for Episode 2, where we meet her cavalier red-headed team mate, and learn more about what waits for players in this backwoods corner of the galaxy!

Tuesday, January 8, 2013

New year, new focus

Not much to add, just throwing a quick post up that says the project is still in progress, albeit recovering from the slowdown that the holidays bring.  All christmanewyears revelry being finished, and with life attempting to resume its normal, 10%-less-hectic pace, I've picked back up on getting this game to a playable, demo-able state.

I think 2013 is going to be a good, fun year.